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Known limitations (work to do for
next versions)
- A refinement step isn't yet implemented. It would improve some
of the discontinuities in the texturized images, and decrease the
periodicity.
- When the image's brightness is not uniform, the resulting
texture doesn't look good. This could be solved by removing the
very low frequency brightness variations before applying the
algorithm. Here are a few examples of this problem :
Title | Original | Texturized |
Clouds |
|
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Drops |
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Wood |
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